The combination of very high condition damage via , a relatively simple rotation, easy access to damage via &BpYpAAA= and &BmP0AAA= as well as the option to provide powerful boons such as to its subgroup. Which makes the a very solid choice that fits in almost every composition.
It’s a slight step up in difficulty compared to , because the &Bmf0AAA= is a rather aggressive DPS tool and not defensive.
Additionally, the wants to manage its stacks, which will make it more vulnerable, as a trade-off for higher damage.
Standard DPS Equipment for Condition-.
The Heropanel attributes below were created with the following conditions:
Active , and . As well as an equipped &AgFleQEA.
Standard DPS Skills and Traits for Condition-.
The standard DPS rotation
Alternate between the pistol and scepter loop after the opener.
will be consumed by &BtD0AAA= and &Bkv0AAA= enhancing their damage, if above the threshold.
Use &BjUpAAA= off cooldown.
Do not delay your elixirs. Be aware that, using elixirs inside the hitbox doesn’t generate stacks.
&BpP0AAA= hits twice. Do not cancel the second hit.
&BjApAAA= should be used in combination with &Bmf0AAA= to trigger &B90HAAA= to transfer conditions to the target.
&BjApAAA= can also be used in combination with &BtEpAAA=, however make sure that &BjApAAA= is back up when you enter &Bmf0AAA=.
Only use &BtEpAAA= if you share conditions onto the target.
The rotation on pistol can shift around depending on how cooldowns align. The important part is to always start and end with &BjH0AAA=. The time between should be filled according to these prioritys of the pistol skills: