The Heal-– is especially well suited for inexperienced groups, to solo provide for a subgroup, without the need for an another source in your subgroup. It can provide amazing boons, strong heals and many various utilities.
You can provide , , 25x , , , and some , and – only for your own subgroup.
It’s a powerful, beginner-friendly build with access to many useful utilities.
Standard equipment for the heal-–
This is more offensive version of the heal –.
Standard Skills and Traits for the Heal-– with traitline, which provides with stronger heals and lower on our tomes. You can swap &Bh4kAAA= to other utility skill if needed.
Offensive variant of the Heal-– with -Traitline. It offers less heals compared to but you will gain powerful signet share from &B0MCAAA=. You can swap &BpSxAAA= to other utility skill if needed.
These are the standard skills and traits of the celestial –. Dependoing on how much healing you need you can drop and play the standard quickness firebrand traits. If you don’t need to provide all the in your subgroup (e.g. u have in your subgroup), you can swap staff to scepter for more dps output, but less sustain.
There is no fixed rotation for the -Heal-.
Your goal is to keep , , and other boons on your party and heal your party members. All skills must be used depending on the situation.
You heal your subgroup by dodging, your &BjSjAAA=, with your symbols and by distributing .
If you need more healing, you can take a mace instead of an axe. However, you will lose your main source for the party.
For more -dammage, you can take Hammer or take &BqgjAAA=.
You create with &BjEkAAA= and with &BtOfAAA=. You also share might with attacking boss due to trait &BzICAAA= so don’t afk! To cover even more might you can place fire field from and blast it with &BrQjAAA=.
If you play with -Traitline, make sure to use your &BoUjAAA= or &Br8jAAA= to share power/condi stats with your subgroup.
Since Firebrand also has access to all helper skills, you should also use them. Many of these skills are very useful, so you should think about which skills will be most useful before you start the encounter. You will want to keep at least &BtOfAAA= to provide your subgroup with .
&BtcjAAA= can be exchanged for example on bosses where you need less heal.