Last Balance Patch: 07.07.2020 | Current state of the build: up to date | Current state of the rotation: up to date

Heal Quickness Firebrand-Overview

Difficulty to learn

The Heal-Quickness- is especially well suited for inexperienced groups, to solo provide for a subgroup, without the need for a to extend or replenish it, and to additionally support the group as a second healer besides a .

For a more inexperienced group, this build can also be played well as a standard build with to provide more room for errors and contingencies.

Also, in addition to , you will also be bringing , some , , , and if needed, but only for your own subgroup.


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Very effective
Effective
Medium
Not good

Equipment

  • Standard equipment for the heal-

  • Armor

    Harrier's Helm
    Superior Rune of the Monk
    Harrier's Shoulders
    Superior Rune of the Monk
    Harrier's Chest
    Superior Rune of the Monk
    Harrier's Gloves
    Superior Rune of the Monk
    Harrier's Leggings
    Superior Rune of the Monk
    Harrier's Boots
    Superior Rune of the Monk
    Runes and Infusions
    Superior Rune of the Monk
    6x
    Healing Infusion
    18x

    Trinkets

    Harrier
    Harrier
    Harrier
    Harrier
    Harrier
    Harrier

    Weapons

    Harrier's Axe
    Concentration Sigil
    Harrier's Shield
    Transference Sigil
    Harrier's Staff
    Concentration Sigil
    Transference Sigil

    Heropanel

    2381
    1000
    1000
    1000
    0
    0
    0
    961
     
     
    2271
    11645
    5%
    150%
    1326
    0%
    89.07%

    Consumable

    Delicious Rice Ball
    Nourishment
    Bountiful Maintenance Oil
    Enhancement
    Ascended
    Bowl of Fruit Salad with Mint Garnish
    Nourishment

Skills

  • Standard Skills and Traits for the Heal- with traitline

  • Offensive variant of the Heal- with -Traitline

  • Utility Skills

    Optional Utility Skills

    For additional and better uptime of

    additional reflection of projectiles (e.g. caterpillars at )

    for more , for example

    if your group needs more damage

    if you need to resurrect a teammate, this sigil can be helpful

    Traits

  • Utility Skills

    Optional Utility Skills

    For additional and better uptime of

    additional reflection of projectiles (e.g. caterpillars at )

    for more , for example

    if you need to resurrect a teammate, this sigil can be helpful

    Traits

Rotation

  • There is no fixed rotation for the -Heal-.

    Your goal is to keep on your party and heal your party members. All skills must be used depending on the situation.

  • Rotation

    You heal your subgroup by dodging, your &BjSjAAA=, with your symbols and by distributing .

    If you need more healing, you can take a mace instead of an axe. However, you will lose your main source for the party.

    If you lack damage, you can take a hammer and the &BoUjAAA= with you.

    You create with &BjEkAAA= and with &BtOfAAA=.

    Since Firebrand also has access to all helper skills, you should also use them. Many of these skills are very useful, so you should think about which skills will be most useful before you start the encounter. You will want to keep at least &BtOfAAA= to provide your subgroup with .

    &BtcjAAA= can be exchanged for example on bosses where you need less heal.

    Rotation Video
    Tips

Contact & Videos

Contact person for Heal Quickness : Nightmare#4526
Available PoVs