The on power damage is just like the condition damage variant beginner-friendly.
The damage is not very constant, but very bursty. Therefore it benefits from short DPS phases.
In contrast to the Condi variant, the Power Damage Soulbeast also finds a somewhat more frequent place in organized groups. This is partly due to the already mentioned high self-burst and the skill &BpWyAAA= in combination with the &B1AIAAA= trait. This will also increase the burst of your entire subgroup.
This is especially useful on and .
As a power you don’t need &B/gDAAA=.
This build is played with a &AgGttgAA.
On the &AgGttgAA you can replace the &AgEkYQAA with a &AgHqXwAA. You should make sure that the &AgHqXwAA cannot hit any opponents other than the boss. Accordingly, if the match involves opponents other than the boss, you should play &AgEkYQAA.
This build is played with a &AgGqtgAA.
This is the default build of the Power-.
With &B1AIAAA= you share the buff of stance-skills. This should always be played in raids (unless a few Try-Hard exceptions).
If you are playing with a Longbow you should definetly use &B8oDAAA=, this trait gives you decent self-sustain and better scholar uptimes.
If you have multiple power DPS in your subgroup (and no druid) you usually take &B/gDAAA=, otherwise you can boost your own DPS with &BzYHAAA=
On the golem you play the rotation with the &AgHqXwAA.
You play this build with a &AgGqtgAA.
If &BpWyAAA= is ready after &BrUwAAA=, you should play the rotation with &BpWyAAA=. If it is not ready, you should play the rotation without it.
If &BpWyAAA= is ready after switching to &AgGqtgAA, you should play the rotation with &BpWyAAA=. If it is not ready, you should play the rotation without it.