Last Balance Patch: 25.05.2021 | Current state of the build: up to date | Current state of the rotation: up to date

Heal Tempest-Overview

Difficulty to learn

The Heal is an option for the second healer in PuGs, beginner groups or groups for whom safety is more important than speed. The provides direct healing , , , , , , and with &BhB1AAA= even protection from the next deadly hit.


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Very effective
Effective
Medium
Not Effective
Build Links

Equipment

  • Standard equipment for Heal . Heropanel stats are displayed in &BnQVAAA= using the dagger/warhorn set.

  • Armor

    Harrier's Helm
    Superior Rune of the Monk
    Harrier's Shoulders
    Superior Rune of the Monk
    Harrier's Chest
    Superior Rune of the Monk
    Harrier's Gloves
    Superior Rune of the Monk
    Harrier's Leggings
    Superior Rune of the Monk
    Magi's Boots
    Superior Rune of the Monk
    Runes and Infusions
    Superior Rune of the Monk
    6x
    Healing Infusions
    18x

    Trinkets

    Magi
    Harrier
    Harrier
    Harrier
    Harrier
    Harrier

    Weapons

    Harrier's Dagger
    Concentration Sigil
    Harrier's Warhorn
    Transference Sigil
    Harrier's Staff
    Concentration Sigil
     
    Tansference Sigil

    Heropanel

    2271
    1000
    1074
    1074
    150
    0
    0
    1127
     
     
    1967
    12385
    8.52%
    160%
    1262
    0%
    100%

    Consumable

    Delicious Rice Ball
    Food
    Bountiful Maintenance Oil
    Enhancement
    Ascended
    Bowl of Spiced Fruit Salad
    Ascended Food

Skills

  • Standard traits for Heal

  • Utility Skills

    Optional Utility Skills

    Take this skill if additional stunbreaks are necessary (e. g. on or ).

    Traits

    Use &B2MHAAA= if you struggle maintaining 25 stacks of .

Rotation

  • The Heal- has different sources of healing, which also depends on the weapon set.

    Most important sources of healing:

    • Weapon skills on &BnUVAAA=
      • On staff
        • &Bq0VAAA=
        • &BjEWAAA=
        • &Bq8VAAA=
      • For dagger/warhorn
        • &BqEVAAA=
        • &BpB4AAA=
        • &Bu52AAA=
    • Auras with &B8IHAAA=
    • Explosion combos in water fields (from you and from )
    • &Bl9zAAA=
    • on water with &B+4AAAA= (moderate healing with condition removal (every 10 sec.)
    • &BudyAAA=, this removes conditions and heals massively but locks your &BnUVAAA= for 17 seconds if you switch after that.

    Auras are distributed throughout:

    • &BsZ3AAA=
    • &Bvx0AAA=
    • &BuB2AAA=
    • with the trait &B2kBAAA= as well as
      • &Bgp0AAA=
      • &BudyAAA=
      • &Bhd0AAA=
      • &BrJzAAA=
    • on staff
      • &BjUWAAA=
    • on dagger/warhorn
      • &BpcVAAA=
      • &Bg1zAAA=

    The &BmxzAAA= gives and is therefore always useful, and the &Bm8VAAA= gives 10% damage reduction, so should be used like from &BuB2AAA= at high pressure.
    The &BpcVAAA= is situation dependent and can be used in most cases simply for the healing effect.

    In the class guide, the combination degrees are explained in more detail.

  • Combo-Rotation on Staff
    1. &Bq4VAAA=
    2. &Bq8VAAA=, &BjEWAAA= or &BosVAAA=
    3. &BncVAAA=
    4. &BpgVAAA= (if &BnUVAAA= is charged)
    5. &BnUVAAA=
    6. &Bq8VAAA=, &BjEWAAA= or &BosVAAA=

    This way you hit a water or ice field three times with an explosion seal

    Combo-Rotation on Dagger/Warhorn
    1. &Bu52AAA= (This field is moving, pay attention to the placement)
    2. &Bm8VAAA=
    3. &BncVAAA=
    4. &Bg1zAAA=

    Regardless of your attunement, you can use &BuB2AAA= as explosion seal

    Generate Might with Staff
    1. &Bgp0AAA=
    2. &BqwVAAA=
    3. &BncVAAA=
    4. &BpgVAAA= (if &BnQVAAA= )
    5. &BrJzAAA=
    6. &BnQVAAA=
    7. &BqwVAAA=
    8. &Bgp0AAA=
    Generate Might with Dagger/Warhorn
    1. &Bl1zAAA=
    2. &BsZ3AAA=, &Bvx0AAA=, &Bgp0AAA= and if needed &Bm8VAAA= until you have 15 stacks
    3. &BmxzAAA= and &Bg1zAAA= (Order doesnt matter)

    Use all these skills again shortly after recharge (depending on the rest of the group, less may be needed).

    Rotation Video
    Tips

    The has two ways to save the group from death:

    1. with &B88FAAA= you put a &BjEWAAA= among the to-be-resurrected-person, which will also pulse resurrection. With the staff you can add the weapon kill &BjEWAAA= for the double effect.
    2. &BhB1AAA=

Contact & Videos

Contact person for Heal Tempest : Nightmare.5026
Available PoVs