Last Updated: 25.07.2020

Condition DPS Berserker-Class Guide

The Condi is the pure DPS version of the Condi Banner and should only be played if you already have another with banners in your squad.

Just like the Banner-version, it has large firefields that allow you to kill adds in a distance without taking damage.

Unlike the Banner-build, however, you’ll have less need to adjust your rotation to the boss-phases and small mistakes won’t be that punishing as you can theoretically stay in &BuN2AAA= for an unlimited amount of time with this build.

Table of Contents
  • Salves
  • Berserk
  • Cleave
  • Important Skills and Traits
Salves

As a you don’t have the typical warrior salves, rather only the &BuN2AAA= and the &BycHAAA=.
&BuN2AAA= requires 30 adrenaline to recharge, which is usually done by &Bod2AAA=.
All other bursts need 10 adrenaline each, but thanks to &B0IFAAA=, &B4gFAAA= and &B3kGAAA= this should not be a problem.

Berserk

The &BuN2AAA= is your biggest source of damage and the key to your rotation, as it gives you access to &BuN0AAA= and &Btp3AAA=, which account for a large portion of your damage.
By default, your &BuN2AAA= lasts 15 seconds and only needs to recharge for 11 seconds (thanks to &B4kFAAA=), which can be shortened to only 8.8 seconds with .
In general, you will want to stay in Berserk longer to take advantage of the benefits.
You can do this by using rage skills during &BuN2AAA=, as these will lengthen it.
This table shows the lengthening of each skill and the lengthening per cooldown:

  • &Bu11AAA= extends &BuN2AAA= by 2 seconds, which is a cool down ratio of 0.1.
  • &Bnp1AAA= extends the &BuN2AAA= by 3 seconds, which is a cool down ratio of 0.2.
  • &BvV0AAA= extends the &BuN2AAA= by 4 seconds, which is a cool down ratio of 0.2.
  • &Bq1zAAA= extends the &BuN2AAA= by 5 seconds, which is a cool down ratio of 0.2.
  • &BjJ2AAA= extends the &BuN2AAA= by 1 second, which is a cool down ratio of 0.1.
  • &Bod2AAA= extends the &BuN2AAA= by 2 seconds, which is a cool down ratio of 0.1.
  • &Bod2AAA= + &BjJ2AAA= together extend the &BuN2AAA= by 9 seconds, which is a cool down ratio of 0.45.

If you add up these increases, included, you can get a 17.7 second increase in the 15 second Berserk (purely theroetic, excluding casting times).
In practice, this means that if you use your Rage skills all the time, you will never leave Berserk.

Cleave

As mentioned in the introduction, the Condi Berserker’s ability to kill more ads at a distance is his unique selling point.
To do this, you must align yourself so that the boss and the ads are in line in front of you, and you both hit them with your &Bl84AAA= or &Bhw4AAA=.
If you have trouble aiming at long range, you can also fix the ad yourself. Of course, you will have to be careful to hit the boss.
In addition to killing the ads, Cleave also gives you the advantage of stacking on top of them, increasing your condition damage, so you should do it at every opportunity.

One thing to keep in mind is that when cleaving, you trigger &AgHwXwAA by hits, which reduces your damage to the boss itself.
To avoid this, it is worth using a &AgGQrwAA bow for bosses with a lot of cleave.

Important skills and traits

Skills

The Base Warrior has no utility skills that are helpful for Coni damage, which is why the Condi Warrior only plays banner and rage skills.

  • &Bnp1AAA= is the only Rage utility skill that deals Condi damage directly and is therefore the default.
  • &Bq1zAAA= is not relevant to the damage and is only used to extend &BuN2AAA=. It has a 25 second cool down. This skill is most likely to be replaced, as its only useful side effect is .
  • &BvV0AAA= is an alternative to &Bq1zAAA=. It has a 20 second cool down and extends the Berserk by 4 seconds, so it needs to be used more often under pure DPS conditions, but provides the same Berserk uptime. It also delivers CC, which makes it the skill of choice for many bosses.
  • &Bu11AAA= is not only the sole rage-healing ability, but by recharging the &BycHAAA=, it is also important for the rotation.
  • &Bod2AAA= is used for a quick start and your CC as well as it is a source for a self-inflicted
  • &BjJ2AAA= removes stuns while significantly lengthening your Berserk, therefor it has a strong synergy with &Bod2AAA=.

Other skills and their benefits:

  • &BvR0AAA= removes 2 conditions, which costs a lot of damage but can be useful for Dhuum, for example.
  • &Bh44AAA= can be used for mobility.
  • &Bqg4AAA= can immobilize an enemy.
  • &Bi04AAA= is an explosion finisher
  • &BqE4AAA= causes bleeding in enemies<50%

 

Traits

&B0IFAAA= will give you a conditon damage buff for each critical hit.
Because of this feature, you will want to clear more targets whenever possible.
&BzUFAAA=/&ByQFAAA=
Blade Master grants you expertise and improves your sword with lower cool downs and more Condition damage.
You can play &ByQFAAA= in the same slot if your party has no other source of (especially or the &Bs0wAAA=), but this will greatly reduce your damage.

Last Blaze / Smash Brawler
In general, you play &B/cHAAA= to do extra damage with your 2 Rage skills that you use regularly.
If you find yourself in a situation where you need a slightly longer Berserk, you can play &BwEIAAA= instead, as mentioned above.
&B/YHAAA=
Among other things, this trait allows you to explode for extra damage.
Since the rotation has the Rage skills already scheduled for this, this trait generally has little effect on your play. An exception to this is during intermediate stages, where you can use &Bh44AAA= (a jump completion) to get an Aura without sacrificing attacks.

CC-Skills
Blast Finisher
  • Vale Guardian

    Health: 22021440
    Toughness: 687
    Breakbar: 2000
    Place: Spirit Vale
    Hitbox: 140
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General


    Because of the armor traits and the short phases it is rather worthwhile to play Power Banner Berserker.
    If your group still needs Coni players for the , you can play Condi here.

    If your position allows it you can try to clear the with &Btp3AAA= or &BuN0AAA= to benefit from &B0IFAAA=.

    Also, if the coolowns are correct, you can use your &Bnp1AAA= to block the teleport.

    In an emergency, you can use your &Bqg4AAA= to help stop the .

    &BvV0AAA= should be played because of the .

  • Gorseval the Multifarious

    Health: 21628200
    Toughness: 1374
    Breakbar: 4500
    Place: Spirit Vale
    Hitbox: 250
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General


    Your most important task here is to clear the orbs during your rotation.

    In case of emergency, you can immobilize the ghosts with &Bqg4AAA=

    &BvV0AAA= should be played because of the .

     

  • Sabetha the Saboteur

    Health: 34015256
    Toughness: 1374
    Breakbar: 0
    Place: Spirit Vale
    Hitbox: 48
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General


    Here you can again clear the occasional adds and later Cardes flame towers to increase &B0IFAAA=.
    You will probably be assigned to a cannon. To get to it faster you can use &Bh44AAA= and if you are up, you can come down early as the cannon will die by condis. Using &BqE4AAA= once in 50% or more and then leaving the cannon is safe.

  • Slothasor

    Health: 18973828
    Toughness: 1374
    Breakbar: 4000
    Place: Salvation Pass
    Hitbox: 360
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Bandit Trio

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Salvation Pass
    Hitbox: 0
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Matthias Gabrel

    Health: 25953840
    Toughness: 1374
    Breakbar: 2500
    Place: Salvation Pass
    Hitbox: 140
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General


    Be aware that your &Bnp1AAA= is a reflect.
    When the boss makes his jump and shoots projectiles, you should NOT reflect them.
    During his dome attack, however, you may be able to save the team after your original reflect has died.

    &BvV0AAA= should be played because of the .

  • Siege the Stronghold

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Stronghold of the Faithful
    Hitbox: 0
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Keep Construct

    Health: 55053600
    Toughness: 687
    Breakbar: 3500
    Place: Stronghold of the Faithful
    Hitbox: 200
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Xera

    Health: 22611300
    Toughness: 1374
    Breakbar: 2000
    Place: Stronghold of the Faithful
    Hitbox: 48
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Cairn the Indomitable

    Health: 19999998
    Toughness: 1374
    Breakbar: 0
    Place: Bastion of the Penitent
    Hitbox: 200
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    Be careful not to reflect the boss’ projectiles with &Bnp1AAA=.

  • Mursaat Overseer

    Health: 22021440
    Toughness: 1374
    Breakbar: 0
    Place: Bastion of the Penitent
    Hitbox: 160
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General


    Try to clear as many of the statues as possible to keep them away from your team and use your &B0IFAAA=.

  • Samarog

    Health: 29493000
    Toughness: 1374
    Breakbar: 4500
    Place: Bastion of the Penitent
    Hitbox: 420
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Deimos

    Health: 35981456
    Toughness: 1374
    Breakbar: 0
    Place: Bastion of the Penitent
    Hitbox: 140
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    Here you can and should again cleave important mobs like Saul and Pride.

    If after 40% pride appears you can immobilize it with &Bqg4AAA= if necessary.

    Otherwise you can block the &Bu2SAAA= with your &Bnp1AAA= in case of emergency, which requires a very precise timing due to the short block time.

  • Soulless Horror

    Health: 35391600
    Toughness: 1374
    Breakbar: 3000
    Place: Hall of Chains
    Hitbox: 160
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General


    At the beginning you must use &BuN0AAA= to clear the worms to reduce the incoming damage onto the group.

    While moving it is difficult to maintain damage, you can either use &BuN0AAA= if the boss is moving towards you or &Btp3AAA=, which makes you relatively independent of the boss’s movements.

    Apart from that, with good timing of &Bnp1AAA= you can save yourself some dodging.

    &BvV0AAA= should be played because of the .

  • River of Souls

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Hall of Chains
    Hitbox: 0
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Statues of Grenth

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Hall of Chains
    Hitbox: 0
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Dhuum

    Health: 32000000
    Toughness: 1374
    Breakbar: 0
    Place: Hall of Chains
    Hitbox: 400
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    After the first &BlK8AAA= you can clear the spiders from the the southern reaper.
    If you need to drop another just before the &BlK8AAA= due to poor management, you should keep your &BvR0AAA= to get rid of the .

  • Conjured Amalgamate

    Health: 52290000
    Toughness: 1374
    Breakbar: 0
    Place: Mythwright Gambit
    Hitbox: 1670
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Nikare and Kenut

    Health: 17548336
    Toughness: 1374
    Breakbar: 0
    Place: Mythwright Gambit
    Hitbox: 120
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    Use your &Bnp1AAA= to block attacks like Kenuts Wave or Nikares Geyser.

    &BvV0AAA= should be played because of the .

  • Qadim

    Health: 19268760
    Toughness: 1374
    Breakbar: 0
    Place: Mythwright Gambit
    Hitbox: 240
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Cardinal Adina

    Health: 22611300
    Toughness: 1374
    Breakbar: 0
    Place: The Key of Ahdashim
    Hitbox: 160
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Cardinal Sabir

    Health: 29493000
    Toughness: 1374
    Breakbar: 15000
    Place: The Key of Ahdashim
    Hitbox: 240
    Difficulty: Easy
    Condition DPS Berserker is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Qadim the Peerless

    Health: 47188800
    Toughness: 1374
    Breakbar: 0
    Place: The Key of Ahdashim
    Hitbox: 400
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General


    You can block the , which does after destroying a pylon.

    &BvV0AAA= should be played because of the .

Contact person

Contact person for Condition DPS Berserker : crowbur.4507