The Condition is a very popular class and is especially suited for battles where is strong.
Because of its simple general idea, the is still one of the more difficult builds to play in Guild Wars 2, because its execution and perfection can be very difficult and complex.
For this reason, the DPS difference between a good and a mediocre player can be very high.
Due to the massive creation of on an enemy, the is especially strong on bosses like, , , , and .
The basic idea of this build is to create as much and as possible. This is achieved by combining Shatter skills and the generation of a lot of clones.
Clones are created after you have activated an illusion. This illusion first activates an attack and then turns into a clone after the attack is done.
You can have a maximum of 3 cones. In your build there are skills, besides, &Br8nAAA= and &Bs0nAAA=, that can directly create clones
Those are: &BruwAAA=, which is an important part of the rotation because of its low cooldown.
Also, all deception skills in your build, such as &BmmgAAA= and &BomxAAA= creates a clone because of the trait &B10IAAA=. There are 4 shatter skills: &Bs8nAAA=, &Bs4nAAA=, &Bi8oAAA= and &BtAnAAA=. All four are important parts of your rotation.
Besides the direct damage by &Bs8nAAA=, the damage per clone by &Bi8oAAA= and the &BtAnAAA= awarded by &BtAnAAA= , your F2 shatter &Bs4nAAA= is probably the most important shatter.
This Shattering skill creates one stack per active clone (including you).
However, there are some traits that improve your Shattering skills such as &B2EHAAA= will cause &Bs4nAAA= to create !
is an important point in the gameplay of a . Any that you create is turned into by the trait &B54HAAA= !
For this reason it is always it is recommended to bring a with as the smoke field created by it in combination with &BruwAAA= creates a Whirling Finisher which creates .
This is also converted to here!
Due to the traits &B5sCAAA= and &B0kHAAA=, as long as you have you will deal 10% more damage, take 10% less, gain 250 expertise and 250 concentration. Therefore it is a major priority to allways have !
In summary, the idea of this build is to create and shatter your clones for and !
Combinations are important here, which will always allow you to maintain 3 clones once your Shattering skills are ready.
Besides Illusions and Shattering skills, an important part of your rotation is the use of Ambush Skills.
Ambush skills change your auto attack on any weapon set while you have Mirage Cloak active! Using your Auto Attack now creates a different skill. Your Ambush Skill.
There are two important skills you should know about as ! However, only one of them will be important for your rotation.
&Bq6wAAA= , is the ambush skill of your sword! With this skill your charackter will jump 600 ranged units forward. This can be useful to get from location A to B more quickly.
An example is the Twisted Castle. Equip a sword and in combination with &BopzAAA=, &BtgnAAA=, &BomxAAA= you are very fast.
&BiGtAAA= is your ambush skill on the axe. This skill creates many smaller Illusionary Axes that can cause a lot of when they hit the enemy.
There are two ways to get Mirage Cloak, so you have access to ambush skills.
&BoWuAAA= is a crystal that explodes when you run into it and grants you Mirage Cloak. This &BoWuAAA= is created each time at the end of the &BmmgAAA= skill at the position where you aim this skill.
The &B2YIAAA= trait will change your animation. You just stand on the spot and get Mirage Cloak. However, this has no cooldown, so you can get Mirage Cloak whenever you dodge!
Besides creating ambush skills, Mirage Cloak also gives you the ability to evade all attacks for a short time! Note, that your Auto Attack chains can be interrupted once you receive Mirage Cloak, as your Auto Attack will chang immediately.
Not only you will gain access to these ambush skills, your clones get them aswell, through the trait &BxYIAAA=.
For this reason, the permanent and activating your ambush skills is a very important part of your rotation.
Many players mistakenly assume that you can do not much damage as . This is complete nonsense, though, because you can actually do a lot of CC.
All you have to do is adjust your rotation a bit and/or activate/replace one or the other skill.
As a mirage, you have the following CC skills that you can use:
&Bs0nAAA= and &BvUnAAA= can simply be delayed if you know that CC is needed soon.
&BvgnAAA= should be used only in worst case scenarios, because you will lose a lot of condition damage!
&Bi8oAAA= and &Bk9zAAA= will change your rotation significantly.
&Bi8oAAA= can be used at any time instead of any shatter skill. However, it is a good idea to adjust your rotation so that you have 3 clones active if CC is required.
Depending on your timing, this can result in almost no DPS loss.
Replacing &BomxAAA= with &Bk9zAAA= is a slightly larger DPS loss, as a major source of clone generation is lost! However, in return you will get access to a very powerful CC skill. This should only be played in absolute emergency situations! Since you have to change your rotation completely!
To summarize this, it is always a good idea to adjust your rotation with &Bs0nAAA= , &BvUnAAA= and even &Bi8oAAA= so you can contribute extra CC with these skills if its needed!
For emergency situations you should play with &BvgnAAA= or even play with &Bk9zAAA=!
As a Mirage, you have a lot of skills that can get you from point A to point B more quickly.
Mirage Cloak grants you a 66% increase in movement speed.
&BruwAAA= is a small movement skill, while also allowing you to dodge attacks at the same time.
&BomxAAA= is a very important movement skill, because it provides a teleport of up to 450 range units.
You can also use the &BvGqAAA= to move directly to the boss if you are within range of the boss.
For newcomers, it may be a good idea to replace &BvgnAAA= with Blink, which will give you a 1200 teleport to play mechanics safer.
In the standard rotation of the Condition , all Weaponskills are kept on at best.
This can seem quite complex, especially for beginners. Because of this there is the so-called Simplified Rotation, where you only shatter &Bs4nAAA= when you have &BmmgAAA= ready.
For the simplified rotation you want to use:
This rotation is much easier to play and allows you to always have &Bi8oAAA= ready for additional CC or &BtAnAAA= for additional &BtAnAAA=.
In general, you should replace only one utility skill as if possible. This is &BvgnAAA=, as it grants you “only” 180 condition damage.