Last Updated: 19.03.2022

Condition Mirage Alacrity-Class Guide

The Condition is a very popular class and is especially suited for battles where is strong.
Because of its simple general idea, the is still one of the more difficult builds to play in Guild Wars 2, because its execution and perfection can be very difficult and complex.
For this reason, the DPS difference between a good and a mediocre player can be very high.
Due to the massive creation of on an enemy, the is especially strong on bosses like, , , , and .

Table of Contents
  • General Playstyle
  • Ambush Skills
  • General Illusionist Tips
  • CC vs DPS
  • Movement
  • Simplified Rotation
  • Skills Variations
General Playstyle

The basic idea of this build is to apply permanent 25 stacks of , one stack of und one stack of on your subgroup. This happens due auto-attacks of you and your clones as well as your ambush skill.

For the damage part, try to create as much and as possible. This is achieved by combining Shatter skills and the generation of a lot of clones.

Clones are created after you have activated an illusion. This illusion first activates an attack and then turns into a clone after the attack is done.
You can have a maximum of 3 cones. In your build there is &BugnAAA= which can create two illusions. There are also abilities to directly create clones.
An important one is &BkYoAAA=, which is an important part of the rotation.

Also, all deception skills in your build, such as &BmmgAAA= and &BomxAAA= creates a clone because of the trait &B10IAAA=. There are 4 shatter skills: &Bs8nAAA=, &Bs4nAAA=, &Bi8oAAA= and &BtAnAAA=. All four are important parts of your rotation.

Besides the direct damage by &Bs8nAAA=, the damage per clone by &Bi8oAAA= and the &BtAnAAA= awarded by &BtAnAAA= , your F2 shatter &Bs4nAAA= is probably the most important shatter.
This Shattering skill creates one stack per active clone (including you).

However, there are some traits that improve your Shattering skills such as &B2EHAAA= will cause &Bs4nAAA= to create !

is an important point in the gameplay of a . Any that you create is turned into by the trait &B54HAAA= !

Due to the traits &B5sCAAA= and &B0kHAAA=, as long as you have you will deal 10% more damage, take 10% less, gain 250 expertise and 250 concentration. Therefore it is a major priority to allways have !

In summary, the idea of this build is to create and shatter your clones for and !
Combinations are important here, which will always allow you to maintain 3 clones once your Shattering skills are ready.

Ambush Skills:


Besides Illusions and Shattering skills, an important part of your rotation is the use of Ambush Skills.
Ambush skills change your auto attack on any weapon set while you have Mirage Cloak active! Using your Auto Attack now creates a different skill – your Ambush Skill.

  • &BvicAAA= , is the ambush skill of your staff! This ability generates eight stacks of , one stack of for up to five allies within a 360 units radius around you. Enemies who get hit by the projectile recieve , and .

There are two ways to get Mirage Cloak, so you have access to ambush skills.

&BoWuAAA= is a crystal that explodes when you run into it and grants you Mirage Cloak. This &BoWuAAA= is created each time at the end of the &BmmgAAA= skill at the position where you aim this skill.
The &B2YIAAA= trait will change your animation. You just stand on the spot and get Mirage Cloak. However, this has no cooldown, so you can get Mirage Cloak whenever you dodge!
Besides creating ambush skills, Mirage Cloak also gives you the ability to evade all attacks for a short time! Note, that your Auto Attack chains can be interrupted once you receive Mirage Cloak, as your Auto Attack will chang immediately.
Not only you will gain access to these ambush skills, your clones get them aswell, through the trait &BxYIAAA=.
For this reason, the permanent and activating your ambush skills is a very important part of your rotation.

General Mirage Tips

  • If possible, always stick to your rotation!
  • Make sure you always aim &BmmgAAA= at the opponent’s hit box, so that all six shards hit the boss.
  • If necessary, you can always save a ammunition of &BomxAAA= for better mobility. The same goes for your , as an extra panic button, as you can dodge mirage cloak attacks for a short time.
  • By using the &AgEfYAAA, you will receive one endurance bar per . Therefore, you should only switch weapons if you have less than 50% endurance, otherwise you will waste important endurance.
  • Be careful not to die from port skills or movement skills such as &BruwAAA=, &BomxAAA=, or &BvGqAAA=. For example, this can happen very quickly at .
CC vs DPS

Many players mistakenly assume that you can do not much damage as . This is complete nonsense, though, because you can actually do a lot of CC.
All you have to do is adjust your rotation a bit and/or activate/replace one or the other skill.
As a mirage, you have the following CC skills that you can use:

  • &BrknAAA= = 100 damage
  • &BvgnAAA= = 300 damage
  • &Bi8oAAA= = 100 damage per clone (including the mirage itself)
  • &Bk9zAAA= = 600 damage.

&BrknAAA= can simply be delayed if you know that CC is needed soon.
&BvgnAAA= should be used only in worst case scenarios, because you will lose a lot of condition damage!

&Bk9zAAA= will change your rotation significantly.
&Bi8oAAA= can be used at any time instead of any shatter skill. However, it is a good idea to adjust your rotation so that you have 3 clones active if CC is required.
Depending on your timing, this can result in almost no DPS loss.
Replacing &BomxAAA= with &Bk9zAAA= is a slightly larger DPS loss, as a major source of clone generation is lost! However, in return you will get access to a very powerful CC skill. This should only be played in absolute emergency situations! Since you have to change your rotation completely!

To summarize this, it is always a good idea to adjust your rotation with &BrknAAA= and even &Bi8oAAA= so you can contribute extra CC with these skills if its needed!
For emergency situations you should play with &BvgnAAA= or even play with &Bk9zAAA=!

Movement


As a Mirage, you have a lot of skills that can get you from point A to point B more quickly.
Mirage Cloak grants you a 66% increase in movement speed.
&BkYoAAA= is a small teleport directly away from your enemy (or opposite where your character is facing should no target be selected)
&BomxAAA= is a very important movement skill, because it provides a teleport of up to 450 range units.
For newcomers, it may be a good idea to replace &BvgnAAA= with Blink, which will give you a 1200 teleport to play mechanics safer.

Skills Variations

In general,  you should replace only one utility skill as if possible. This is &BvgnAAA=, as it grants you “only” 180 condition damage.

  • &BmmgAAA= changes your rotation too much, and without &BvonAAA= you will lack a lot of expertise.
  • &Bj4oAAA= will give you additional reflect and is even necessary for bosses like . You can also play &Bj4oAAA= at , for less damage from worms on the group, if you do not have &Bm4pAAA= to kill them.
  • &Bk9zAAA= is as in CC vs DPS explains your absolute last choice for more CC.
  • &BtgnAAA= should only be important for beginners to have a way to get mechanics out faster.
CC-Skills
Blast Finisher
  • Vale Guardian

    Health: 22021440
    Toughness: 687
    Breakbar: 2000
    Place: Spirit Vale
    Hitbox: 140
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Gorseval the Multifarious

    Health: 21628200
    Toughness: 1374
    Breakbar: 4500
    Place: Spirit Vale
    Hitbox: 250
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Sabetha the Saboteur

    Health: 34015256
    Toughness: 1374
    Breakbar: 0
    Place: Spirit Vale
    Hitbox: 48
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Slothasor

    Health: 18973828
    Toughness: 1374
    Breakbar: 4000
    Place: Salvation Pass
    Hitbox: 360
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Bandit Trio

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Salvation Pass
    Hitbox: 0
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Matthias Gabrel

    Health: 25953840
    Toughness: 1374
    Breakbar: 2500
    Place: Salvation Pass
    Hitbox: 140
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General Tips

    One will often be asked to run &Bj4oAAA= to reflect the &BrCGAAA= back into the &BtaGAAA=. If you are, drop &BvgnAAA= for &Bj4oAAA=.

    If you get &BqmGAAA= or &BpKGAAA= try to use &BomxAAA= to deal with the mechanics faster and cleanse a condition from you, If you do not happen  to have a stack of &BomxAAA=, try using a for the increased movement speed from &B0UIAAA=

    You will always have to use &BrknAAA= on the sacrifice to break its CC bar,additionally consider also using &BvgnAAA= (if you dont run &Bj4oAAA=)

    It is generally a good idea to save a &BomxAAA= or 2 to deal with mechanics in the fight if you happen to get them.

  • Siege the Stronghold

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Stronghold of the Faithful
    Hitbox: 0
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Keep Construct

    Health: 55053600
    Toughness: 687
    Breakbar: 3500
    Place: Stronghold of the Faithful
    Hitbox: 200
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Xera

    Health: 22611300
    Toughness: 1374
    Breakbar: 2000
    Place: Stronghold of the Faithful
    Hitbox: 48
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Cairn the Indomitable

    Health: 19999998
    Toughness: 1374
    Breakbar: 0
    Place: Bastion of the Penitent
    Hitbox: 200
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    Be mindful of the &BuGUAAA= positioning as you will be moving around the boss quite a bit with &BkYoAAA= and &BruwAAA=. These skills are both your biggest strenght in avoiding the &BuGUAAA= as they offer great mobility. Additionally you can or worst case &BiSUAAA= to avoid getting teleported.

    If you happen to get &BqGUAAA= you should not longer be in the group to provide boons, since you woul kill them.

  • Mursaat Overseer

    Health: 22021440
    Toughness: 1374
    Breakbar: 0
    Place: Bastion of the Penitent
    Hitbox: 160
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    For the battle with Mursaat Overseer it is adviced to have the rotation prepared at the special forces training area.  Since you can and will use the very same one here.

    Try to dodge the add explosions with .

  • Samarog

    Health: 29493000
    Toughness: 1374
    Breakbar: 4500
    Place: Bastion of the Penitent
    Hitbox: 420
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Deimos

    Health: 35981456
    Toughness: 1374
    Breakbar: 0
    Place: Bastion of the Penitent
    Hitbox: 140
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    For the battle with Deimos the should try to keep enough endurance for to be able to dodge &BkCVAAA=. In dire need you can try to use &BomxAAA= into a just by &BkCVAAA= hit area to dodge the attack.

    If the is the target of the green-circle-mechanic, do not use &BkYoAAA= during it.

    Should the be within an oilfield, you can use or &BomxAAA= to not trigger it.

    Rotation Advice

    Do the very same opener you would do at the golem.

  • Soulless Horror

    Health: 35391600
    Toughness: 1374
    Breakbar: 3000
    Place: Hall of Chains
    Hitbox: 160
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    If you are trapped behind a wall you can &BomxAAA= or &BkYoAAA= over it very consistently.

    Do not use &BrknAAA= or &BgidAAA= while there is a Tormented Dead nearby as stunning it will cause your to have massive problems pushing it.

    Use &BrknAAA= and &Bi8oAAA= to quickly break CC bar

    Rotation Advice

    If you want to shatter and there is a scythe in the boss, stopping you from using &BruwAAA=, it is a good idea to shatter &BtAnAAA= with the other one so you do not get hit.

    Pay attention to your clone count as they can die in this fight -> Make sure to resummon immediately

    You’ll want to copy paste the golem rotation you hopefully practiced here.
    Evade attacks and AoEs of via or well places mirrors through &BgidAAA= and &BmmgAAA=.

  • River of Souls

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Hall of Chains
    Hitbox: 0
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Statues of Grenth

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Hall of Chains
    Hitbox: 0
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Dhuum

    Health: 32000000
    Toughness: 1374
    Breakbar: 0
    Place: Hall of Chains
    Hitbox: 400
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    For the fight with The Voice in the Void (Dhuum) Information is key.
    For the should aim to play &Bh66AAA= and &Bqq7AAA= with the intent to maximise the own damage output and minimize the pressure on the group.
    Therefore &Bh66AAA= should be handled as late as possible by using &Bh66AAA= and &BomxAAA= away from the group and returning quickly via &BomxAAA=.
    Furthermore for &Bqq7AAA= one must quickly use &Bh66AAA= and &BomxAAA= in the opposite direction of your ally and return quickly with &BomxAAA=.

    As soon as Dhuum uses his &BjC8AAA= react with &BomxAAA= by using it in the opposite direction of where Dhuum is facing and continue to attack.

    When you see Dhuum uses &BlK8AAA= as soon as you get knockback use &BomxAAA= to clear the six stacks of and be able to fight immediately.
    During his pull continue using abilities, especially &Bh66AAA=.

    Consider doing a seal or two during the last 10%, since &Bh66AAA= and &BomxAAA= offers great mobility and &BtAnAAA= can be used during the interaction to shelter you.

    Rotation Advice

    In the beginning as well as after every &BlK8AAA= and during the 10% phase you should use the typical golem opener.

    As soon as Dhuum reaches 60% only use &BomxAAA= for clone generation for it can be essential to play mechanics quickly.

  • Conjured Amalgamate

    Health: 52290000
    Toughness: 1374
    Breakbar: 0
    Place: Mythwright Gambit
    Hitbox: 1670
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Nikare and Kenut

    Health: 17548336
    Toughness: 1374
    Breakbar: 0
    Place: Mythwright Gambit
    Hitbox: 120
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Nikare

    If you happen to get the &BkzOAAA= mechanic move to the edge of the arena (Preferably with the movement speed from ) and &BomxAAA= back to the boss

    Should you get hit by &BsPOAAA= it is generally a good idea to use &BvonAAA= active to break free

    Kenut

    You can also use the &BomxAAA=‘s active here if you get hit by &BhrPAAA= to mitigate the . This is necessesary when you would be getting knocked into a tornado.

    Rotation Advice

    It can be a good idea to also use &BtAnAAA= in a shatter sequence when facing a high pressure situation. This would allow you to shatter despite Kenut standing in a tornado for example.

    While dodging Kenuts &BhrPAAA= works, it is better to jump over them, allowing you to use s in order to increase DPS.

    Nikare Opener

    You can either shatter &Bs4nAAA= before his dash attack or afterwards. Shattering before the dash has a few upsides but is significantly harder to pull of, which is why I’d recommend less experienced players to shatter after the dash.

    Kenut Opener

    Since this depends on phasing a lot I cannot give you a fixed opener here. However you hopefully held a Phantasm and a &BomxAAA= from Nikare, which allows you to genererate 3 clones and immediately shatter &Bs4nAAA= with them.

    We only delay &Bs4nAAA= for Nikare, not Kenut. Try to get back to 3 clones as soon as possible and then youre on your own.

  • Qadim

    Health: 19268760
    Toughness: 1374
    Breakbar: 0
    Place: Mythwright Gambit
    Hitbox: 240
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Cardinal Adina

    Health: 22611300
    Toughness: 1374
    Breakbar: 0
    Place: The Key of Ahdashim
    Hitbox: 160
    Difficulty: Easy
    Condition Mirage Alacrity is either not recommended for this boss or the respective bossguide must be added! Please have a look at the build section of this class to see if it is effective with this boss or not!
  • Cardinal Sabir

    Health: 29493000
    Toughness: 1374
    Breakbar: 15000
    Place: The Key of Ahdashim
    Hitbox: 240
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    For the fight with Cardinal Sabir a lot of -damage will be essential.
    For that make sure &BrknAAA=
     and &Bi8oAAA= are always be used during the phase.

    During the 80-60% phase try to avoid &BkPdAAA= by using &BkYoAAA= in advance and use &BomxAAA= to get back to Sabir.

    During the 60-0% phase use &BomxAAA= after &BjTcAAA= to get back to Sabir quickly.

    In general try to have one charge of &BomxAAA= avaivable at all times, to not get overwhelmed by mechanics or &BtcCAAA=.

    Rotation Advice

    At the start and also after each change of plattforms open with the golem rotation.

  • Qadim the Peerless

    Health: 47188800
    Toughness: 1374
    Breakbar: 0
    Place: The Key of Ahdashim
    Hitbox: 400
    Difficulty: Easy
    Utility Skills
    Weapon sets
    General

    For the battle with Qadim the Peerless skills with damage, such as &BrknAAA= or &Bi8oAAA= should be used for the pylons and Qadim himself.

    Try to avoid the knockback on the start of each dps phase with .

    If you have &BljbAAA= aktive reposition yourself with &BomxAAA= to be in range of the Pylon-Kite again.

    Rotation Advice

    To beginn and after each phase open with the standart rotation.

Contact person

Contact person for Condition Illusionist Tatendrang : ntiCe.9071 | the first ideal