Last Updated: 06.06.2022

Heal Quickness-Class Guide

The Heal-Quickness- is especially well suited for more inexperienced groups. This class excels in keeping up the and for one subgroup while bringing a lot of healing skills.

Permanent boons you can provide: , , , and 25 stacks of . You will also have decent uptime of and . In addition you will have access to , and if needed.

This build is very beginner-friendly, however the better you understand this build and the better you know encounters, the better you can support your team.

Your job is simple: give boons (, , etc), heal enough so no one will go downstate and do mechanics that dps players are too lazy to do.

 

Table of Contents
  • The Heal-Quick Firebrand
  • Virtues or Radiance?
  • Quickness for your subgroup
  • Class Mechanics: Tomes
Boon application

: use &BjEkAAA=, &BtOfAAA= and with &BzICAAA= trait, so basically you just need to hit the boss to share (you have 25% crit chance with ). You will also apply some when you enter &BkytAAA=, so at the start of the fight you can place a fire field from and blast it with &BrQjAAA= to have an even faster might ramp up.

: Use &Bg11AAA= and &BrCeAAA= . If you don’t have an axe main hand (eg u took mace for more support) you won’t be able to provide permanent (sic!)

: From &BvKiAAA=, &BtOfAAA= and &Bg11AAA=

: main source is &Bn8jAAA= and the &B44CAAA= trait, so when you use heal mantra, you apply . Additionally, you share when you enter &BhOlAAA= or use (remember about additional toughness!)

: from &BvKiAAA=
: from   and (remember about additional toughness!). You can also provide stability from &BsEjAAA= skill if needed.
: you share when you enter the &BhOlAAA=, &Bn8jAAA=, if needed you can take &BnwjAAA= or mace with &Bn4jAAA=.

Healing potential

Heals:

  1. All of your symbols (due to &By4CAAA= trait)
  2. &BrQjAAA= – 1200 range skill
  3. &BjEkAAA=
  4. &BvKiAAA= (+ &BnQ1AAA=)
  5. &BoMjAAA=
  6. Dodge (due to &BycCAAA= trait)
  7. Passive effect of the &BjSjAAA= (due to &ByoCAAA= trait)
  8. Everything in the &BjSjAAA=
  9. &Bi2qAAA=
  10. Blast water field with &BrQjAAA=

Condi cleanses: 

  1. Going into &BjSjAAA=  (due to &B2ICAAA=)
  2. combo field+blast: &BrcjAAA= + &BrQjAAA=
Axe vs Mace

You can play both axe or mace depending on what you need. 

Advantages of the Axe:

  1. Fury due to &BrCeAAA=
  2. &BlqxAAA= does 150 damage

Advantages of the Mace:

  1. You heal on your auto attack chain
  2. Regeneration from &BpcjAAA=
  3. Aegis and source from &Bn4jAAA=

If you don’t have another source in your subgroup, it’s highly recommended to play axe. If you do and you want more support, take mace. If you play mace, you can take &B2sHAAA= trait for mace skills reduced recharged and more healing.

Class Mechanics: Tomes

Attention: Buffs, boons and condition removal through the tomes apply always only to 5 allies!

&BkytAAA=, the “DPS” tome

  1. Part of the DPS rotation, causes .
  2. : Part of the DPS rotation, causing and .
  3. : 150 damage
  4. : Part of the DPS rotation, causing ; It’s also fire field
  5. : Part of the DPS rotation, distributes a buff of the same name, thus additional , which is scaled by its own Condi-Stats and is also assigned to its own DPS

By using &BzsCAAA= you can reset the cooldown of &BkytAAA= when ads die in the boss battles.

&BjSjAAA=, the “Heal” tome.

  1. : strong healing skills
  2. : Removal of 3 conditions each
  3. : , and
  4. : pulsating healing, water combination field and ; It’s also water field
  5. : distributes a buff of the same name, strong healing boosters of 33% each; should be used first if you want to use the tome for healing; also condition transformation of 5 conditions each

&BhOlAAA=, the “support” tome

  1. and
  2. and
  3. : 5-second dome reflecting projectiles
  4. : pulsating field; It’s also Light field
  5. , and , but also 300 each for 5 seconds – be careful with tanking!
Traits options

trait line

  1. If you don’t need to provide , you can swap &BzICAAA= for &ByUCAAA= to have even more healing or for &By0CAAA= for cooldown reduction – the choice is: will you have (e.g. &BnwjAAA=)? if not, take staff trait
  2. if you don’t need to provide , you can swap &B44CAAA=  for &B2sHAAA=, for amazing healing and shorter cooldown on maces skills
  3. if you expect meme run and a lot of downstate, take &By8CAAA= for easier reses
  4. if you have Shouts (e.g. &BsEjAAA= or &By4CAAA= for &BykCAAA= trait for shorter cooldown and additional condi cleanse. you will lose heals from symbols.

trait line

  1. if you don’t have any consecrations skills, you can swap &B2kCAAA= trait for &B3ECAAA= for some additional and source. However to proc this trait you need to get CC’ed (e.g. facetank projectiles on Cairn) and boons are only for you, not allies, so it is a pretty useless trait. YEP, sadly we don’t have a good replacement for &B2kCAAA=.
Skill variants

Main skills

These skills are your core:

  1. &BvKiAAA=
  2. &BtOfAAA=
  3. &Bg11AAA=

so if you wanna swap skill for another utility, it’s highly recommended to keep these 3.

 

Useful skills:

  1. &BtcjAAA= – the best healing skills, in 90% of cases, you always want to take this
  2. &Bh4kAAA= – allows you to shadowstep to an ally, AoE heal and insta 20% downstate revive. Usually it will be your 2nd free utility slot.
  3. &BiMkAAA= – for projectile reflect, very useful e.g. on
  4. &Bj96AAA= – big CC
  5. &Brd5AAA= – when you want to play more aggressive version of heal celestial – for damage and condi cleanse. Not recommend unless you know what you are doing
  6. &BnwjAAA= – very good source of , must have on
  7. &BsEjAAA= – very good of , useful e.g. on
  8. &BqUjAAA= – decent CC skill on shorter cooldown compared to &Bj96AAA=
  9. &BtAjAAA= – if you need source, e.g. you have only  
  10. &BsIjAAA= – for reset cooldown on Tomes and temporary invlun, e.g. useful when you want to block shakes attack on . Take only if you don’t need &Bg11AAA=
  11. &Bv12AAA= – small passive heal and very strong heal on cast with big cooldown. Very usefull on . Take only if you don’t need &Bg11AAA=
  12. &BssjAAA= – if you want instant revive on range

 

 

CC-Skills
Blast Finisher
  • Vale Guardian

    Health: 22021440
    Toughness: 687
    Breakbar: 2000
    Place: Spirit Vale
    Hitbox: 140
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Vale Guardian

    Make sure to not pull seekers into group with your &BlqxAAA=

    If your squad wants to overheal the green fields &Bmx6AAA=, you can use &BtcjAAA= or &Bh4kAAA= and followed by other heal skills in your &BjSjAAA= to heal your subgroup very quickly.

    &Bh4kAAA= can be saved if a player is ported in front of a green field and thus goes downstate far away from the group.

    With your &Bn8jAAA= you can distribute to your subgroup, so that if you’re lucky, players won’t be teleported through &BqB6AAA=.

    Seeker

    You can support your by keeping seekers away from the group with &BoMjAAA=.

    Breakbar-Phase

    With your &BlqxAAA=, &BoMjAAA= and skills in your &BkytAAA=, you do damage to your opponent’s .

  • Gorseval the Multifarious

    Health: 21628200
    Toughness: 1374
    Breakbar: 4500
    Place: Spirit Vale
    Hitbox: 250
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Gorseval

    Feel free to tank, just take extra toughness.

    You can use &BsEjAAA= to block every for your subgroup. You can also swap this skill for &BnwjAAA= if you trust your timing (it can be stripped by boss if applied to early). If you trust your skill you can take different skill in this place and trust &Bto9AAA= to cover   

    If you don’t need to provide block or , you should take &BqgjAAA= for big CC. 

    Breakbar-Phase

      You can do damage with your abilities &BlqxAAA=, &BoMjAAA=, &BoUjAAA=, &BqgjAAA= and in your &BkytAAA=.

    Use your &BqgjAAA= first, since this skill pulses for 6 seconds.

    Enter your &BjSjAAA= at the start of the phases and use  as well as several , to keep your subgroup alive.

  • Sabetha the Saboteur

    Health: 34015256
    Toughness: 1374
    Breakbar: 0
    Place: Spirit Vale
    Hitbox: 48
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Sabetha

    Every 30 seconds there spawn ads, which you should pull in with &BlqxAAA=. If no one brings out the Time Bomb, you can give your subgroup   from  &Bn8jAAA=.

    &BpSxAAA= is good for condi cleanse e.g. when kiter fail to bait Flak Shot. &Bh4kAAA= is also decent option for better heals and for emergency revives before flame wall

    Keep &Bg11AAA=, so you can give to someone from your subgroup. who does cannons,  when they return to .

    Breakbar-Phase

    You can do -damage with  &BlqxAAA=, &BoMjAAA= and in your &BkytAAA=.

  • Slothasor

    Health: 18973828
    Toughness: 1374
    Breakbar: 4000
    Place: Salvation Pass
    Hitbox: 360
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Slothasor

    At the start of the fight you can apply &BrcjAAA= onto , this way he will approach the group faster due to  .

    You can pull in the slublings with &BlqxAAA=. If there are too many leftover slublings and the incoming damage gets a bit too much you can use  in &BhOlAAA= to cast a dome reflecting the projectiles.

    Pick up &Bg11AAA=, if someone from your subgroup brings away the posion or is eating mushrooms as enemy-slubling.

    If your subgroup struggles with afer the -phase, you can spread with &BsEjAAA=

    You can take a mace instead on an axe if there’s too much pressure on your group.

    Shake

    shakes itself and shoot several projectiles, which cause heavy conditoin damage. If this attack is indicated, you can use in the &BhOlAAA= to create a field that pulses . You can also use in the &BjSjAAA= to remove conditoins from you and your fellow players.

    Breakbar-Phase

    You can do Mit euren Fertigkeiten -damage with &BlqxAAA=, &BoMjAAA= and in your &BkytAAA=.

    Use &BqgjAAA= first, since it will pulse for 6 seconds.

  • Bandit Trio

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Salvation Pass
    Hitbox: 0
    Difficulty: Easy
    Utility Skills
    Weapon sets
  • Matthias Gabrel

    Health: 25953840
    Toughness: 1374
    Breakbar: 2500
    Place: Salvation Pass
    Hitbox: 140
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Matthias Gabrel

    If puts down his dome and starts shooting &BrCGAAA=, you should not stand inside the dome to catch the incoming projectiles.

    When attack with &BkyGAAA=,  you can avoid this with from &Bn8jAAA=.

    During 40% phase, you can give your allies using your &BhOlAAA=

    If your squad plays with a Boon- or –, swap &BtOfAAA= and &Bg11AAA= with &Bh4kAAA= and &Bv12AAA=, since you will not be responsible for .

    Reflecting

    As Heal- you will probably be responsible for refelcting the &BrCGAAA=. You can do so with &BiMkAAA=. Make sure to place wall inside boss hitbox. If your skill is on cooldown, you can also reflect with in your &BhOlAAA=.

    Breakbar-Phase

    You can do -damage with your abilities &BoMjAAA= and in your &BkytAAA=

    On you have to break the of your sacrificed party member.

  • Siege the Stronghold

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Stronghold of the Faithful
    Hitbox: 0
    Difficulty: Easy
    Utility Skills
    Weapon sets
    The only thing you need to know

    please don’t make Glenna die, we like her. Also don’t die to mine.

  • Keep Construct

    Health: 55053600
    Toughness: 687
    Breakbar: 3500
    Place: Stronghold of the Faithful
    Hitbox: 200
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Keep Construct

    Feel free to tank, just take extra toughness.

    You can block the from &Bg6JAAA= through &Bto9AAA= with .

    Save your &BoUjAAA= for every burn phase, to improve your group’s DPS. You can also you use it for the main phase and for the of . At the start of the burn-phase you should patch up your fellow players and buff them with through &BjEkAAA=.

    Breakbar-Phase

    You can do -damage with  &BlqxAAA=, &BoMjAAA= and in your &BkytAAA=.

  • Xera

    Health: 22611300
    Toughness: 1374
    Breakbar: 2000
    Place: Stronghold of the Faithful
    Hitbox: 48
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Xera

    Pull the adds into the group with &BlqxAAA= so they die in the cleave.

    Save &Bg11AAA= for the beginning of the boss phases and do not use the skill in the split phase.

    It’s very important to break as fast as you can, use everything you have.

    Talk to your second healer, whoever uses the portal back to the group in case both be ported in the inbetween phase.

    Shard-AOE

    In the second phase, the group will occasionally stand in the AOE fields of the red shards at the edge of the arena. Additional fields will also be created in the group when players are hit by approaching orbs. Here it is very useful to use in your &BhOlAAA= to provide your subgroup with . With in the &BjSjAAA= and &BpSxAAA= you can remove conditions from yourself and your fellow players.

    Breakbar-Phase

    With your &BoMjAAA= and skills in your &BkytAAA=, you do damage to your opponent’s .

  • Cairn the Indomitable

    Health: 19999998
    Toughness: 1374
    Breakbar: 0
    Place: Bastion of the Penitent
    Hitbox: 200
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Cairn the Indomitable

    &BuGUAAA= teleports you to a random place in the arena. If you can generate , you can avoid said teleport – however remember that you can block only one teleport circle, if you stay in the multple teleports, you can be teleported. With &BsEjAAA= you apply for your subgroup squad. This way you won’t when you ignore the green circles. It allows your DPS-Players to stay close to and can continue their rotation.

  • Mursaat Overseer

    Health: 22021440
    Toughness: 1374
    Breakbar: 0
    Place: Bastion of the Penitent
    Hitbox: 160
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Mursaat Overseer

    If your party suffers from , after every exploded statue, you can use and in your &BjSjAAA= or in &BhOlAAA= for

    If your squad plays with a Boon- or –, swap &BtOfAAA= and &Bg11AAA= for &Bh4kAAA= and &Bv12AAA=, since you are not responsible for .

  • Samarog

    Health: 29493000
    Toughness: 1374
    Breakbar: 4500
    Place: Bastion of the Penitent
    Hitbox: 420
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Samarog

    Apply regularly against from ‘s attack &BhiVAAA=. Attention: this attack hits twice.

    If needed you can take &BsEjAAA= for &BmyUAAA= attack. It is useful on challenge mode.

    Split-Phase

    You can push Rigom with  &BoMjAAA=. If needed you can use &BqgjAAA= to push him and keep him there for few seconds.

    Breakbar-Phase

    You can do -damage with  &BlqxAAA=, &BoMjAAA=, &BqUjAAA= and in your &BkytAAA=.

    Use &BqgjAAA= first, since it pulses for 6 seconds.

  • Deimos

    Health: 35981456
    Toughness: 1374
    Breakbar: 0
    Place: Bastion of the Penitent
    Hitbox: 140
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Deimos

    As a Heal- you can tank , if you have some minstrel equipment on you. You can block the attacks &Bu2SAAA= and &BimUAAA= with .

    Share to your party to block pizza attack, to make sure your DPS classes have high dps uptime.

    Split-Phase

    As a tank or black kiter you do not want to get ported and instead always stand close to . If you should stay with the group, for some reason, buff them with and .

    Breakbar-Phase

    With your abilities &BoMjAAA= and in your  &BkytAAA= you can do -damage

  • Soulless Horror

    Health: 35391600
    Toughness: 1374
    Breakbar: 3000
    Place: Hall of Chains
    Hitbox: 160
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Soulless Horror

    After 80% there will spawn a golem in the middle of the platform. If it is your task to push it away from the group, swap staff for hammer and use &BqQjAAA= as well as &BoMjAAA=.

    If you are one of the two tanks, switch your equipment to minstrel.

    Against a lot of incoming conditions e.g. through a golem’s death within the group or a flying scythe, you can combine in &BhOlAAA= and in &BjSjAAA=, to generate first and then cleanse conditions.

    from your  &Bn8jAAA= can avoide damage because of &Buu8AAA= and &Bt+4AAA=

    Breakbar-Phase

    You can do -damage through  &BoMjAAA= and in your &BkytAAA=.

  • River of Souls

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Hall of Chains
    Hitbox: 0
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Fluss der Seelen

    Make sure Desmina always gets , so she will not take any damage when the bombers explode.

    If you will miss too many , use your &Bv12AAA= to fully heal her.

  • Statues of Grenth

    Health: 0
    Toughness: 0
    Breakbar: 0
    Place: Hall of Chains
    Hitbox: 0
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Don’t do that

    If you play Among Us, GW2 edition, you can take &BxsIAAA= and troll your team with axe skills on Eyes. 

  • Dhuum

    Health: 32000000
    Toughness: 1374
    Breakbar: 0
    Place: Hall of Chains
    Hitbox: 400
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Dhuum

    Feel free to tank, just take extra toughness.

    You can heal one of the reaper’s with and several ones with in your &BjSjAAA=, if they have lost a significant amount of their health.

    If someone from your party is doing green mechanic, keep some so you can buff that person right after green.

    You should clean the condition due to &BlK8AAA=. Keep your  &BjSjAAA=, and cleanse of subgroup with or with . Check guide for more condition cleanses.

    In the 10% Phase  you should apply through in your &BhOlAAA= as well as with or &BrcjAAA= to make them very happy. Give them boons like or right after you are in the middle. If you see someone low hp during button mechanic, heal that person e.g. with &BrQjAAA=

  • Conjured Amalgamate

    Health: 52290000
    Toughness: 1374
    Breakbar: 0
    Place: Mythwright Gambit
    Hitbox: 1670
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Conjured Amalgamte

    &BnwjAAA=  – very useful skill due to and on hand slams

    &BlqxAAA= – amazing skill here, use it to pull swords into the group with &BlqxAAA= or to break the shield’s .

    You can give  through &Bn8jAAA= to your subgroup. This way they won’t get hit by the hands coming down.

    You can easily collect shields or swords during burn phase,  remember to give boons to your party before you will go collect and during collecting while running next to them.

     

  • Nikare and Kenut

    Health: 17548336
    Toughness: 1374
    Breakbar: 0
    Place: Mythwright Gambit
    Hitbox: 120
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Nikare and Kenut

    You can easily tank this fight.

    If needed swap &BpSxAAA= for &BtAjAAA= for better uptime. If that’s not enough, take Superior Sigil of Frailty.

    Delay your symbols at start, so you won’t overwrite fields for

     

  • Qadim

    Health: 19268760
    Toughness: 1374
    Breakbar: 0
    Place: Mythwright Gambit
    Hitbox: 240
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Qadim

    Use your &BoUjAAA= for the of all in-between bosses and to buff your subgroup.

    You will probably have to tank one of the wyvern. Due to the large amount of abilities, that give you , this should not be a big issue.

    You can pull in or push away the big lava elementals with &BlqxAAA= and &BoMjAAA=.

    Breakbar-Phase

    You can do -damage with  &BlqxAAA=, &BoMjAAA= and in your &BkytAAA=.

  • Cardinal Adina

    Health: 22611300
    Toughness: 1374
    Breakbar: 0
    Place: The Key of Ahdashim
    Hitbox: 160
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Cardinal Adina

    Feel free to tank this boss (take additional , you don’t need much. Just make sure you are the highest). Make sure to block with the orange cone attack.

    It’s advised to take a pillar, so your DPS-players can stay close to .

    Make sure you can hit everyone from your party with all of your mantras.

    If your squad play with a Boon- or –, swap &BtOfAAA= and &Bg11AAA= for &Bh4kAAA= and &Bv12AAA=, since you won’t be responsible for  .

    Split-Phase

    You give your fellow players through  &BrcjAAA=, while they’re running from the sandblast. You can set down domes with , so you don’t get hit by the hand’s . through &BsEjAAA= helps with not getting thrown back into the quicksand while you’re moving towards the hands on the other side.

  • Cardinal Sabir

    Health: 29493000
    Toughness: 1374
    Breakbar: 15000
    Place: The Key of Ahdashim
    Hitbox: 240
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Cardinal Sabir

    Save &Bg11AAA= for the boss-phases. In the final phase you can use in your &BhOlAAA= to block projectiles from the ads

    Breakbar-Phase

    You can do &BkytAAA=-damage with your abilities &BoMjAAA=, &BqgjAAA= and in your &BkytAAA=.

  • Qadim the Peerless

    Health: 47188800
    Toughness: 1374
    Breakbar: 0
    Place: The Key of Ahdashim
    Hitbox: 400
    Difficulty: Easy
    Utility Skills
    Weapon sets
    Qadim the Peerless

    After breaking all the pylon’s or destroys a pylon, he will attack with a . You can avoid this by casting &BsEjAAA= for . It can be also blocked with your &Bn8jAAA=

    You can heal your kiters and tank with &BtcjAAA= or &BrQjAAA= from the distance.

    You can drop &BtcjAAA=, if your squad struggles with the anomalies’ . Take &BqUjAAA= to fix this issue.

    Breakbar-Phase

    You can do -damage with &BlqxAAA=, &BoMjAAA= and in your &BkytAAA=.

Contact person

Contact person for Heal Quickness : Koszkaty.3567